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History
Guild Leadership is located in: Las Vegas, NV Prequel:
The founding members of NHN are Orcgasmo (Orcgazmo), Slartibart, Borrow (Borron), Alystina (Alyster), Mashalokos (Porahimta), and Zeedo (MIA). We were a leveling guild... enough said. We worked hard to make it to level 70 and began recruiting for Karazhan. Things were working out pretty well for a while we had two full groups for Kara and things were running pretty smoothly. We started running Co-op Raids with the guild Disciples of the Chuck, things worked out great for us seeing that they had a large amount of healers which we were able to use. However once summer vacation hit and Age of Conan (Which Flopped) was released we lost about half our raiders to the new MMO. At that time those of us that remained decided to to merge into another guild called Feng Shui. That guild was progressing through SSC, TK, Zul'Aman with Mags, Gruuls, and Kara on Farm. Ironically, the leadership of that guild (Barki, Righteouspms, Vyrtigo) grew tired and wanted to focus on smaller 10 man content instead, shortly after we had all made the move the guild disbanded. Then the majorty of the Nerdherders scattered to different guilds and started working on BT content on their own.... PATCH 3.0 With the release of WotLK Alyster took over as GM. Many of our former players returned to us from the old days. A few months after the release of WotLK we began to take on Naxx 10 and quickly jumped into Naxx 25. We were pugging 15 players for Naxx 25 and things slowly got better and better as we picked up more and more players. We began running Naxx 25 co-op with the guild Aphotic Empire. Things were running pretty well at 1st but with differences in our attitude about raiding and our conflicting time schedule we decided to no longer invite them to our raids. Sharing control of a raid is pretty much a bad idea (lesson learned). Shortly after the falling out Alyster came back into contact with the former leadership of Feng Shui and we began merging them into our guild one by one. Many of those players came from the guild Shadow Warriors that had raid times too early for them. With this integration we began running EoE 25 and OS 25 2D regularly. This gave the guild a much-needed make over and was a very valuable recruitment tool. PATCH 3.1 With the release of Ulduar Orcgazmo took back leadership of NHN. There were many changes made to the structure of the guild and how things were run. The guild was able to prove that it could Reach General Vezax in one night. We never focused on hardmodes becuase we were trying to maintain our moderate progression towards raiding. PATCH 3.2!!! The guild managed to do very well in TOC 25. Unfortunaly at the time we were only raiding 2 nights a week to beat down Blizzard's Loot pinyata. I was a bit disapointed that we had trouble downing Anub that first week... that next week after release the guild managed to damn near one shot every boss!!! We were a bit slow onto moving to Heroic content due to our 2 night raid shedule and only managed to down 2 Heroic bosses... which I dont think was too bad considering our raid shedule. Patch 3.3 has been released! There have been some major changes in leadership yet again. Vyrtigo is now the guild master with Alyster and Dianic as his co-leaders. Let's kick some Ice Crown ASS! Patch 3.3.2!!! This patch brought us the opportunity to defeat the Lich King, but this proved to be a difficult challenge. We are actively recruiting dedicated, focused team members to face this daunting task! Patch 3.3.2 - Part II - The End. ** Change is the law of life. And those who look only to the past or present are certain to miss the future. - John F. Kennedy **
Last modified by Dianic at 02/26/2010 10:37 AM.
Originally created at 05/29/2009 06:31 PM. |
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